However, it's quite easy to avoid this glitch - before talking to Topol just check the area around Fen Anomaly. Be prepared to blast a magically appearing Zombie or Bandit team at any second. The Fen Anomaly is more difficult due to one of the few glitches in the game - up to 2 NPC or Zombie squads or Mutant packs (including Controllers, Pseudogiants or Chimeras if the player does the quest late-game) can spawn right where the Ecologists stand. Either one runs the risk of zombies overrunning the ecologists and killing one or two of them. However, this requires you either let the squad be interrupted a couple times, or wade into the house he'll spawn in. The quest is noticeable as it may be your first opportunity to grab a RP-74 from one of the zombies coming out of the house. Topol and/or the others may start to go after the Zombies if they get close enough, even if they are out of sight, so pick them off at a distance. Furthermore, the player and Topol's team are in high ground, giving them an advantage in fighting incoming enemies. Zombies come from only two directions, making it rather easy to anticipate their approach, and with an upgraded assault rifle you can easily cover Topol's back. ![]() The Ash Heap Anomaly is the easier of the two, taking place just north of Kopachi Village. It's highly recommended you bring an assault rifle and a shotgun. At both, your job is to watch the ecologists' backs while they do their work, shooting out any mutants or bandits that come close. The quest is broken into two fields, the Fen Anomaly (aka Plavni) and the Ash Heap Anomaly.
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